Game State
Ready for Chaos
No saves, pure experience!Objective
Reach The Ocean
If you can endure the stim...Key Element
Sensory Overload
By hilarious designYour Goal
Keep Clicking
Upgrade and escalate!What is Stimulation Clicker?
Stimulation Clicker is an incremental clicker game created by Neal Agarwal, released on January 6, 2025. Players click a button to earn "Stimulation Points," which are then used to purchase a series of upgrades. However, these aren't your typical power-ups; each upgrade adds another layer of visual and auditory "stimulation" to your screen, often in the form of distracting internet phenomena.
The game is a pointed and humorous commentary on the experience of being "terminally online" and the constant sensory overload of modern digital life. From rogue DVD screensavers and snippets of true crime podcasts to simulated social media notifications and chaotic gameplay footage, Stimulation Clicker masterfully turns the concept of a "clicker" game into a satirical art piece.
As you accumulate points and purchase more "stimulations," your screen becomes an increasingly chaotic reflection of an over-caffeinated internet binge. Can you find the signal in the noise, or will you succumb to the delightful madness? The game offers no save function, emphasizing the transient, in-the-moment nature of the experience.
How It Works: Embracing the Overload
Ready to dive into the digital deep end? Here’s how you navigate the escalating chaos of Stimulation Clicker once you're on the neal.fun page:
Click for Stimulation
It all starts with a simple button. Each click earns you Stimulation Points. Keep clicking to build your reserves.
Acquire "Upgrades"
Spend your points on a variety of upgrades. Each purchase adds a new layer of distraction – a video, a sound, an animation – to your screen, often increasing your points-per-second or points-per-click.
Witness the Escalation
Watch (and hear) as your screen transforms into a maelstrom of internet tropes. The more you upgrade, the more wonderfully overwhelming it becomes.
Reach The Ocean
The ultimate goal, if you can call it that, is to purchase every upgrade and unlock the end credits scene, where you metaphorically arrive at a calming ocean. Then, it all resets!
There's no winning, only experiencing. How much stimulation can you take?
Key Features
Incremental Chaos
Classic clicker mechanics meet escalating sensory overload. Click, upgrade, and watch the madness unfold.
Satirical Upgrades
Unlock "stimulations" like true crime podcasts, Subway Surfers footage, bouncing DVD logos, and more internet-age distractions.
Commentary on Digital Life
A witty and insightful look at our overstimulated online experiences. Reviewers have called it a "funny, bruising commentary."
No Saves, Pure Experience
Each playthrough is a fresh dive into the chaos, with no progress saved, emphasizing the fleeting nature of online trends.
The "Ocean" Endpoint
A serene (and ironic) conclusion awaits those who purchase every single distraction.
Hidden Details
Discover an original 45-minute true crime podcast parody and other cleverly embedded content as you play.
The Allure of Chaos: A Digital Commentary
Stimulation Clicker is more than just a game; it's a "terrifying art project" and "a remarkable rendering of how digital life has gone off the rails," according to some reviewers. It cleverly uses the addictive loop of clicker games to make a point about how websites and apps fight for our attention. The increasing cacophony of sounds and visuals mirrors the overwhelming nature of being constantly connected.
Players have described it as giving them a headache in the best way possible, with some finding it hilariously relatable to their own internet habits. It's a shared joke about "internet brainrot," making you laugh while you question your screen time. The game doesn't aim for you to have a "good time" in the traditional sense, but to recognize the often pointless and unhealthy dopamine rush the internet can provide.
Tips for the Terminally Online
While the journey is the destination, a few community-discovered hints might help you navigate the noise:
Window Resize
Some players found that resizing the game window to be very small can make the DVD logos (and similar bouncing elements) hit the "edges" much faster, accelerating point generation from those upgrades.
Strategic Upgrading
Pay attention to what each upgrade does. Some, like the "Hydraulic Press," had specific interactions—letting it run once then collecting by spamming "Enter" was a noted strategy for a quick boost.
Mute If Needed
On some browsers like Firefox, you can right-click to mute individual videos if the auditory chaos becomes too much (though the podcast might persist!). Or, mute the whole tab!
Embrace the End
Don't be afraid to "Go to the ocean." It's the game's intended conclusion, and you can always dive back in for another round of stimulation.
Console Power (Advanced)
Tech-savvy players have noted that using browser developer tools to automate clicks or purchase upgrades can speed through the game, though this is more of a way to see all content quickly than a standard playstyle.
Stay Hydrated!
Seriously, all that clicking and sensory input can be draining. Take breaks and drink some water!
Remember, the primary goal is the experience and the commentary, not just hitting the end!
More Neal Fun Games
Discover more amazing interactive experiences from Neal Agarwal!
Watch Stimulation Clicker in Action!
Curious to see the madness before you dive in? Check out gameplay videos (like the one below - placeholder) to witness the escalating chaos, the unique upgrades, and the sheer, hilarious overload that is Stimulation Clicker!